[KongchangAI]
Model

Muse Glimmer

An open-weight on-device agent model released by Meta with 30 billion parameters, distilled from the Muse Spark large model. Designed for on-device agent workflows, it supports efficient execution on NVIDIA hardware via ExecuTorch.

Core Facts

Timeline (last 90 days)

Oct 9

Meta released an open-weight model named Muse Glimmer

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Oct 9

In a C++ wireless skateboarding game test, Muse Glimmer's attempt to fix a compilation error caused the entire system to crash completely

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Oct 9

In actual testing under agentic tasks, the performance of this quantized version of Muse Glimmer drops by only 0.2%, and only 1% when compressed to the 24GB version

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Oct 9

On an RTX 5090, Muse Glimmer runs at 75 tokens/second without speculative decoding, and reaches 233 tokens/second when paired with a speculative decoding model

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Oct 9

Muse Glimmer has a context length of 131,072 (approximately 130,000 tokens) and comes with an extendable token marker

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Oct 9

Muse Glimmer has multimodal capabilities, with a built-in vision encoder that can accept both text and image inputs simultaneously

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Oct 9

Muse Glimmer adopts the Apache 2.0 license

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Oct 9

Muse Glimmer can run on a single consumer-grade GPU with 24GB VRAM or a Mac equipped with sufficient unified memory

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Sep 28

Muse Spark can be used as a backend via OpenCode Go.

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Sep 15

Meta released Muse Spark in April (its first frontier model without releasing weights), and four months later released Muse Glimmer (30 billion parameters, Apache license, distilled).

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25 more timeline events

All Facts (20)

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Muse Spark can be used as a backend via OpenCode Go.

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Running Muse Glimmer at full precision requires 55 GB of VRAM, which is compressed to under 20 GB via 4-bit quantization, allowing it to run on consumer-grade GPUs with 24 GB of VRAM.

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Muse Glimmer 30B has 29.6 billion parameters and is a dense model.

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Muse Glimmer supports multimodal input and has a context window of 128,000 tokens.

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When memory scales to hundreds of MB or even GB, a pure file-based approach may still need to be combined with indexing mechanisms and vector retrieval technologies to balance simplicity and performance

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Meta has consistently adopted an open-source tendency in the AI field, continuously building a developer ecosystem through open models from the Llama series to Muse Glimmer.

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Muse Glimmer is distilled from the Muse Spark model, with post-training, supervised fine-tuning (SFT), and reinforcement learning (RL) layered on top.

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Muse Glimmer has multimodal capabilities, with a built-in vision encoder that can accept both text and image inputs simultaneously

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Unverified

Muse Glimmer adopts the Apache 2.0 license

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Unverified

Muse Glimmer can run on a single consumer-grade GPU with 24GB VRAM or a Mac equipped with sufficient unified memory

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Unverified

Muse Glimmer has a context length of 131,072 (approximately 130,000 tokens) and comes with an extendable token marker

50%
Unverified

In actual testing under agentic tasks, the performance of this quantized version of Muse Glimmer drops by only 0.2%, and only 1% when compressed to the 24GB version

50%
Unverified

On an RTX 5090, Muse Glimmer runs at 75 tokens/second without speculative decoding, and reaches 233 tokens/second when paired with a speculative decoding model

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vLLM v0.28.0 adds support for models including Muse Glimmer, Ling 3.0 Flash, Dots3 NOTE, and Interns2mobius.

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Meta's officially stated hardware requirement for running Muse Glimmer is a 24GB graphics card.

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Unsloth compressed Muse Glimmer through quantization to run within 14GB of system memory, with the agent still functioning normally.

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Muse Glimmer is designed as an agent model rather than a chat model, with a built-in reasoning intensity dial adjustable from low to extremely high.

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On the MCP Atlas benchmark, Glimmer scored 75.5, Gemma 4 scored 54.2, and Qwen 3.6 scored 62.5.

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On SWE Bench Pro, Glimmer narrowly beat Qwen with 51.2 vs. 50.2, but Qwen surpassed it on SWE Bench Verified (Qwen 77.2 vs. 76) and Terminal Bench (Qwen 60.7 vs. 51.7).

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At its size, Glimmer does not win on raw coding ability; its advantage lies in tool-calling capability.

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