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ConceptUncanny Valley / 恐怖谷理论 / 恐怖谷效应

Uncanny Valley

A psychological concept proposed by Japanese roboticist Masahiro Mori in 1970, describing the nonlinear phenomenon in which observers experience strong discomfort when a robot or virtual figure closely resembles a human but falls short of complete realism.

Timeline (last 90 days)

Oct 3

Overly standard and overly fluent synthetic speech falls into the uncanny valley effect, triggering instinctive wariness in listeners.

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Oct 3

Speech with an accent or slight imperfections is more easily judged as human by listeners because it conforms to the implicit expectation that human speech is inherently imperfect.

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Oct 3

The uncanny valley theory was proposed by Japanese roboticist Masahiro Mori and was originally used to describe the emotional response curve related to the degree of similarity between humanoid robots and humans.

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Oct 2

The core goal of the UM1-Evo project is to overcome the uncanny valley problem in prosthetic design, balancing mechanical performance with natural visual aesthetics.

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Sep 29

The "Uncanny Valley" effect was originally proposed by Japanese roboticist Masahiro Mori, and describes the strong sense of discomfort observers experience when a humanoid appearance or behavior closely approaches but does not fully reach the level of actual humans.

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Sep 16

The uncanny valley effect manifests as rising affinity with increasing similarity, followed by a sharp drop in affinity in the near-realistic threshold range, before recovering as similarity approaches 100%.

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Sep 9

If audio-visual synchronization has a delay or mismatch exceeding 200 milliseconds, it is noticeably perceived by human observers and triggers the uncanny valley effect.

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