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Company

Valve

Valve Corporation is an American video game developer and digital publisher founded by Gabe Newell in 1996 and headquartered in Bellevue, Washington. The company is known for developing prominent game franchises including Half-Life, Portal, and Dota 2, and operates Steam, the world's largest digital distribution platform for PC games. Valve is also involved in VR hardware and gaming consoles, and is notable for its flat, hierarchy-free management structure.

Core Facts

Timeline (last 90 days)

Oct 4

Steam Input is the controller/input mapping layer built into the Steam client by Valve; it interacts with games as an official input device driver, making it impossible for games to distinguish whether commands come from a real player or an automated program.

Unverified50%
Oct 4

Proton, developed by Valve on top of Wine, integrates components such as DXVK (a DirectX-to-Vulkan translation layer) and forms the core technical foundation of the Steam Deck.

Unverified50%
Sep 30

SteamOS was born in 2013, prompted by Microsoft's threat to require Windows 8 applications to be distributed through the Microsoft Store, which threatened Valve's game sales business.

Unverified50%
Sep 30

Valve teamed up with Alienware to launch the first batch of Steam Machines 12 years ago.

Unverified50%
Sep 29

Valve relies almost 100% on Microsoft's Windows platform, which is its greatest business risk.

Unverified50%
Sep 29

The origin of SteamOS can be traced back to Microsoft's push to create a closed ecosystem via the Windows Store during the Windows 8 era.

Unverified50%
Sep 29

The latest beta version of the official SteamOS has added official driver support for NVIDIA graphics cards.

Unverified50%
Sep 19

Steam Frame, launched by Valve, is a wireless VR headset running SteamOS.

Unverified50%
Sep 19

Valve's strategy is to use its Steam library of tens of thousands of games as its greatest differentiator, rather than rebuilding a closed content ecosystem.

Unverified50%
Sep 19

The Valve Index, released by Valve in earlier years, was a heavyweight PC VR solution requiring base stations and cables.

Unverified50%

40 more timeline events

All Facts (20)

Verified

Proton is a compatibility tool deeply customized by Valve based on the Wine project, used to run Windows games on Linux.

70%
Verified

Proton is a compatibility tool deeply customized by Valve based on the Wine project, integrating DXVK, VKD3D-Proton, and the Steam Linux Runtime container environment.

65%
Unverified

Steam Controller于2019年停产

95%
Unverified

Steam Controller是Valve在2015年推出的游戏手柄,用双触觉反馈触控板取代了传统摇杆

95%
Unverified

Valve随Steam Controller一同推出了Steam Input API,作为控制器抽象层统一所有手柄的输入信号

90%
Unverified

Steam Deck发售时引入了邀请购买(Reservation Invite)模式,系统按注册时间顺序发送购买邀请邮件,每封邀请设有72小时有效期

85%
Unverified

Steam Deck于2021年发售时采用了预约机制,要求购买者的Steam账户在特定截止日期前有过消费记录

85%
Unverified

Steam Controller的技术遗产直接影响了Steam Deck的设计

85%
Unverified

Steam Controller的LRA振动频率通常在150–300Hz范围内,开发者可通过API精确控制频率、幅度和持续时间

85%
Unverified

Steam Deck的预约制度被普遍认为是成功遏制黄牛的尝试

75%
Unverified

Steam Deck is a handheld PC gaming device launched by Valve in 2022, equipped with a custom AMD APU, capable of running a large number of PC games from the Steam library locally.

60%
Unverified

Steam Input is the controller/input mapping layer built into the Steam client by Valve; it interacts with games as an official input device driver, making it impossible for games to distinguish whether commands come from a real player or an automated program.

50%
Unverified

Proton, developed by Valve on top of Wine, integrates components such as DXVK (a DirectX-to-Vulkan translation layer) and forms the core technical foundation of the Steam Deck.

50%
Unverified

SteamOS was born in 2013, prompted by Microsoft's threat to require Windows 8 applications to be distributed through the Microsoft Store, which threatened Valve's game sales business.

50%
Unverified

Valve relies almost 100% on Microsoft's Windows platform, which is its greatest business risk.

50%
Unverified

The origin of SteamOS can be traced back to Microsoft's push to create a closed ecosystem via the Windows Store during the Windows 8 era.

50%
Unverified

The Valve Index, released by Valve in earlier years, was a heavyweight PC VR solution requiring base stations and cables.

50%
Unverified

Valve's strategy is to use its Steam library of tens of thousands of games as its greatest differentiator, rather than rebuilding a closed content ecosystem.

50%
Unverified

Valve is pushing SteamOS, an Arch-based distribution, and has developed the Proton compatibility layer to allow games that originally did not support Linux to run.

50%
Unverified

Valve's position is that it will not release a Steam Deck successor merely for the sake of a pure performance bump, but rather aims to deliver a substantial generational leap.

50%

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