1020 related articles

Two developers built a genre-blending experimental game in one weekend. Exploring how AI tools lower game development barriers and enable a new 'small and fast' indie paradigm.

Exploring how AI drives large-scale MMO development, from scalable content generation to dynamic NPC interaction, analyzing technical pathways, challenges, and industry implications.

Bilibili creator tests Claude Fable 5, Kimi K3, and ChatGPT Codex recreating Hollow Knight, Cuphead, and Zelda — comparing code quality, collision detection, and Boss design.

A Bilibili creator built a 2D xianxia game using zero code via Vibe Coding, testing GPT, Claude, Grok, and Doubao with the same 3,000-line prompt. Full workflow breakdown and rankings inside.

A creator tests GPT-5.6 Codex on two real projects: an Android MAUI app and a tower defense game prototype. Zero code written for the app; the game demo surfaces multiple bugs. Honest look at AI coding's real limits.

How did a solo developer create what players call the best train simulator ever? An in-depth look at how indie developers outshine big studios in niche genres.

A deep dive into building a GOAP (Goal-Oriented Action Planning) AI system in Godot — moving beyond FSMs and behavior trees to enable autonomous NPC planning. Covers core mechanics, extensions, and real-world test cases.

AIVenture is an open-source retro dungeon game by Google that teaches Vibe Coding, agentic workflows, and tool calling through playable levels. Built with Angular, Phaser.js, and Gemma.

A detailed walkthrough of building a top-down farm game from scratch using VSCode Cline plugin + DeepSeek AI + Godot engine, covering AI rules, architecture design, code generation, and debugging.

Learn how to connect Claude Code to UE5 for free using Unreal Cloud and Vibe UE plugins. AI builds game levels, edits Blueprints, and adjusts materials.

A creator with no coding experience built a complete game using only AI prompts. Explore AI summoning power, zero-code development, and what it means for PMs, developers, and everyone.

A complete guide to Claude Code + UE5 collaboration using Unreal Cloud and VibeUE plugins for AI-assisted game development, with a 15-minute endless runner demo.

GDScript is Godot's native scripting language with clean syntax and broad platform support. Learn GDScript basics, Cursor AI setup, and effective AI-assisted game development workflows.

A detailed breakdown of a free UE5 + Claude Code plugin workflow, covering setup of Unreal Claude and Vibe UE, prompt techniques, and building an endless runner game from scratch.

A non-programmer used AI coding tools to build mini-game streaming software with auto-gameplay, AI voice cloning narration, and smart chat interaction—all without writing a single line of code.

A detailed guide to configuring Unreal Engine 5.8's built-in MCP server for AI agent-driven game development, covering DeepSeek API setup, plugin activation, and natural language scene building.

Vibe Jam 2026 AI game dev competition hits milestones: 1M+ total plays and nearly 50M impressions on X. How AI-assisted creation is democratizing game development.
TutorialsTheCherno reboots his Game Engine series with AI-assisted development. This article covers his Hazel engine code review, architecture analysis, and key improvements for building a new engine from scratch.
Product ReviewsTesting DeepSeek R1, Claude Sonnet 3.7, ChatGPT o3 Mini, Grok 3, and Qwen for zero-experience Snake game development with custom ball-bouncing mechanics — a full comparison of AI coding ability.
Product ReviewsReal-world test of Windsurf AI for 2D Super Mario game development: frequent timeouts, poor code quality, nearly an hour with persistent issues. Ranked last among DeepSeek, ChatGPT Codex, and GitHub Copilot.