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Khronos Group

An open standards consortium that maintains several 3D graphics and compute standards, including glTF, Vulkan and OpenGL.

Timeline (last 90 days)

Oct 12

GLB is the binary container format of the glTF 2.0 specification, maintained by the Khronos Group, and is widely supported by Three.js, Babylon.js, Unity, Unreal and others.

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Oct 2

GLB is the binary-packaged version of glTF (GL Transmission Format), defined by the Khronos Group, which bundles meshes, materials, textures, and animations into a single binary file with native support for PBR materials.

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Sep 10

glTF is an open standard format introduced by the Khronos Group, referred to as the 'JPEG of 3D,' supporting PBR materials, skeletal animation, and morph targets; its binary version GLB packages all data into a single file.

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Sep 10

Vulkan is an open graphics and compute API standard maintained by the Khronos Group, and is available on virtually all AMD graphics cards supporting Vulkan 1.3+ (including the RX 500 series and later).

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Sep 5

glTF 2.0, developed by the Khronos Group, is a 3D asset transmission standard that adopts the metallic-roughness workflow as the standard parameterization for PBR materials.

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Aug 27

Vulkan 是 Khronos Group 维护的跨平台图形与计算API,支持 Windows、Linux、Android 等系统

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