20 related articles
Fuse: An Open-Source MCP Tool Built to…
Fuse is an open-source MCP/CLI tool that improves Claude Code's performance on large C# codebases using Roslyn-powered semantic queries to reduce token usage.

Learn how to develop custom tools based on the Unity MCP Relay Server, enabling AI agents like Cursor to directly control the Unity editor. Covers setup, tool building, parameter validation, and MCP Pro comparison.

Microsoft open-sources dotnet/skills, packaging .NET/C# best practices as structured skills for AI coding agents. Bridges domain knowledge gaps in general LLMs, improving code quality for GitHub Copilot and other tools.

July 10 GitHub Daily: The Agent Skills ecosystem explodes as over half of trending projects revolve around AI coding Agent skill libraries, with MCP as the standard interface.

Master LangChain from scratch: the three limitations of LLMs, init_chat_model unified interface config, the Message type system, and the path from LLM calls to Agent development.

GitHub Trending July 6: Agent skill ecosystem explodes with taste-skill, marketingskills, dotnet/skills; multi-Agent orchestration matures; privacy-first projects thrive.

Hands-on review of AI coding tools: generate a complete mini-game in one minute with a single sentence. Supports iterative refinement via natural language. Exploring zero-code development trends.

How to use Cursor AI with Godot engine to build a Survivors-like game from scratch and publish on Steam. Covers Godot selection, Git setup, Cursor toolchain, and AI code generation workflow.

GDScript is Godot's native scripting language with clean syntax and broad platform support. Learn GDScript basics, Cursor AI setup, and effective AI-assisted game development workflows.

Three top AIs build Mortal Kombat from scratch: Claude Opus, GPT Codex, and Gemini tested across code generation, gameplay control, and Godot engine integration.

In-depth hands-on guide to Unity MCP setup and usage, covering environment config, run_command best practices, Prefab sandbox workflows, and a comparison of Copilot, Claude Code, Codex, and DeepSeek.

CodeGraph is an open-source project with ~40K GitHub stars that uses Tree-sitter to build a local queryable code map, helping Claude Code and Cursor reduce 47% token usage and 58% tool calls.
Product ReviewsDetailed review of UnityMCP 1.0 plugin covering installation, core features, and real-world results. This MCP plugin integrates directly into Unity Editor, enabling automatic scene building, scripting, and component attachment via natural language.
TutorialsA veteran game dev used AI tools (Cursor + Godot + GPT Image 2) to build a complete indie game in 20 days. Full breakdown of tech choices, art generation pitfalls, and lessons learned.
Tech FrontiersA zero-coding developer used AI tools to build a roguelite survival game and launch it on Steam in two months. Full process retrospective with key lessons.
Product ReviewsClaude Code Game Studios uses 49 AI Agents and 72 workflow commands to simulate a real game studio's three-tier hierarchy, supporting Godot, Unity, and Unreal, giving solo devs a full team's capability.
Product ReviewsA non-coder used AI programming tools and the Godot open-source engine to build indie game "0x00DE" in two months — a fake desktop virus-fighting game showcasing AI's power to lower game dev barriers.
TutorialsA complete guide to installing and configuring the Godot AI plugin. Use MCP protocol to let Claude and Codex create scenes, run tests, and debug with screenshots — build a 3D platformer in 10 minutes.
Product ReviewsDeep dive into Unity MCP: how this 9,300+ star open-source project uses MCP protocol to let Claude, Cursor, and other AI assistants directly control Unity Editor for asset management, scene control, and script editing.
Product ReviewsDeep dive into NetCoreKevin, an open-source .NET project integrating Semantic Kernel and RAG for AI knowledge base agents, with multi-tenant SaaS, MCP protocol, and distributed transaction support.