115 related articles

A comprehensive guide to AI Agent development covering core concepts, the Perception-Brain-Action architecture, key differences from chatbots, four essential components, and mainstream framework selection.

Hands-on review of UE5.8's AI MCP plugin across five real-world tests — door Blueprints, pickup systems, physics collisions — analyzing Claude Code's strengths, limits, and prompt tips.

A deep dive into generating professional animated videos from scratch using Claude Code with Remotion, covering GSAP, Three.js, Lottie, Blender comparisons, Skill file setup, and advanced tips.

Creator Adil used Claude Fable 5 and Hexels MCP to build three multiplayer games in one afternoon with zero code for just $68, attracting nearly 4,000 players.

In-depth guide to Kimi Code's advanced features: video understanding, Swarm parallel mode, ACP protocol IDE integration, Goal multi-round iteration, and Skills configuration with Claude Opus comparison data.

Deep dive into UE5.8's PCG city generator: six-layer progressive architecture, Shape Grammar modular buildings, MCP plugin AI collaboration, and how to access the sample project.

Learn how to build a full-stack World Cup app with OpenAI Codex without writing code, covering multi-session concurrency, MCP voice synthesis, Skill encapsulation, and scheduled task automation.

Explore OpenAI Codex's Record & Replay plugin that captures mouse and keyboard actions via MCP server to auto-generate reusable, shareable Skills for zero-code RPA automation.

Veteran developer Mario Zechner dissects flaws in Cloud Code, OpenCode, and Cursor, then builds Pi — a minimalist coding Agent with just four tools and deep extensibility.

Smart Poly tests UE5.8's MCP plugin with 5 blueprint challenges—from toggle doors to ragdoll physics. Detailed scoring reveals Claude's real strengths and limitations in UE5 blueprint development.

Learn how to connect Claude Code to UE5 for free using Unreal Cloud and Vibe UE plugins. AI builds game levels, edits Blueprints, and adjusts materials.

7 practical configurations for Claude Code + OpenAI Codex dual-AI collaboration, from dual-window switching and official plugins to Skills evolution and bidirectional MCP Servers.

A complete guide to Claude Code from setup to deployment, covering Plan Mode, MCP connectors, reusable skills, CLAUDE.md project memory, and Vercel deployment — no coding experience needed.

Complete guide to connecting Unreal Engine 5.8 with MCP Server, covering UE 5.8 installation tips, VS Code Codex plugin setup, API key configuration, and MCP Server launch.

Learn how to connect OpenAI Codex to Chinese AI models like DeepSeek and Volcano Engine via CC Switch, with a step-by-step guide and a 2048 game demo.

A complete guide to Claude Code + UE5 collaboration using Unreal Cloud and VibeUE plugins for AI-assisted game development, with a 15-minute endless runner demo.

A detailed breakdown of a free UE5 + Claude Code plugin workflow, covering setup of Unreal Claude and Vibe UE, prompt techniques, and building an endless runner game from scratch.

Deep dive into multi-agent solutions from Cursor, Claude Code, and Tencent CodeBuddy — covering parallel exploration, cross-layer collaboration, context isolation, practical tips, and selection guide.

Veteran game dev Mario tried every AI coding tool including Claude Code, found them all lacking, and built Pi — a minimalist, extensible coding agent framework centered on developer control.

Three top AIs build Mortal Kombat from scratch: Claude Opus, GPT Codex, and Gemini tested across code generation, gameplay control, and Godot engine integration.