15 related articles

How does DeepSeek founder Liang Wenfeng's open-source philosophy inspire indie game developers? This article unpacks three core methodologies for long-term thinking in technical creation.

An indie developer built low-poly aerial combat game AFTERBURN using Claude Code, covering flight controls, dogfight AI, weapon systems, and cinematic replay. A real look at AI-assisted game development.
Small but Beautiful Culinary RPG: Rede…
A small-scale RPG centered on food, using restraint and focus to counter AAA content overload. An in-depth analysis of the culinary RPG design philosophy.

How did a solo developer create what players call the best train simulator ever? An in-depth look at how indie developers outshine big studios in niche genres.

Players widely distrust Steam's AI disclosure labels, suspecting developers hide AI usage. We examine the three root causes and how the games industry can rebuild trust.

Microsoft's massive Xbox layoffs deal a heavy blow to Doom developer id Software, cutting over 90 positions with QA hit hardest. An in-depth analysis of the layoff backdrop, causes of the industry winter, and its impact.

Microsoft spins off Compulsion Games, Double Fine, Ninja Theory, and Undead Labs. Double Fine and Compulsion retain their IPs, confirmed by Xbox CEO Asha Sharma.

Creator Adil used Claude Fable 5 and Hexels MCP to build three multiplayer games in one afternoon with zero code for just $68, attracting nearly 4,000 players.

How to use Cursor AI with Godot engine to build a Survivors-like game from scratch and publish on Steam. Covers Godot selection, Git setup, Cursor toolchain, and AI code generation workflow.

Real-world comparison of Fable 5 vs Opus 4.8 across three demanding projects: e-commerce site, 3D art museum, and an RTS game. Analyzing code quality, 3D rendering, and design aesthetics.

An indie developer's drone simulator in-game purchases triggered Stripe risk controls. Learn why payment platforms flag virtual goods and how to avoid false bans.
Product ReviewsIn-depth experience with Hlopix AI Free Canvas: covering one-click game UI generation, automatic sprite sheet slicing, poster and Logo design for a complete game art AI workflow for indie developers.
Tech FrontiersA zero-coding developer used AI tools to build a roguelite survival game and launch it on Steam in two months. Full process retrospective with key lessons.
Industry InsightsA 30-year-old programmer used AI coding tool Cursor to ship 10 iOS apps in one year, then quit his job to go full-time indie. Learn his strategy and key insights.
TutorialsA full breakdown of building a hilarious multi-branch text adventure game in Scratch, covering branching logic, variable control, broadcast messages, and pacing — with a fun campus-themed example.