146 related articles

Complete guide to setting up a local AI coding environment on MacBook Pro M4, covering Ollama, MLX, Continue, Qwen3-Coder 30B configuration, and performance optimization strategies for 32GB RAM.

Running Kimi K3 with 29GB RAM at just 0.5 tok/s. An in-depth analysis of extreme quantization techniques, performance trade-offs, and the impossible triangle of local LLM deployment.

Running Kimi K3 with 29GB RAM at just 0.5 tok/s. A deep analysis of extreme quantization techniques, performance trade-offs, and the impossible triangle of local LLM deployment.

Why memory bandwidth (GB/s), not VRAM size, determines local LLM inference speed. Includes tokens/sec formula, GPU bandwidth comparison, and a practical card selection framework.

Learn why memory bandwidth (GB/s)—not VRAM size—determines local LLM inference speed. Get the tokens/sec formula, GPU bandwidth comparisons, and a practical card selection hierarchy.

Local LLM crashing in Agent frameworks? The issue may be num_gpu set too high. Learn what num_gpu really controls (GPU layer offloading, not GPU count) and how to tune it for stable Agent performance.

Facing GPU fragmentation on edge devices, the PostSlate team used ncnn's Vulkan backend for cross-platform ML inference, achieving 10× speedup on RTX 4070 with half the model size and zero runtime installation.

Colibri uses MoE hot-cold separation and 4-bit quantization to run 744B-parameter models like GLM 5.2 on consumer hardware. Learn about its three-tier memory architecture and speculative decoding.

In-depth review of Poolside's Laguna S 2.1 open-source coding model: MoE architecture, RL training, DGX Spark local deployment, and real-world agentic coding tests with 8B active parameters.

Deep dive into a real-time 3D human mesh reconstruction project using a single RGB camera, built with Rust, Candle, and CUDA, achieving 55ms/frame on RTX 5080. Exploring its architecture, Metal porting plans, and applications in VTuber, AR/VR, and sports analysis.

A deep dive into a real-time 3D human mesh reconstruction project using a single RGB camera, built with Rust, Candle, and CUDA, achieving 55ms/frame on an RTX 5080.

Kimi K3 officially launches on Ollama Cloud as an "extra high usage" model. This guide covers free tier quotas, cloud inference experience, technical advantages, and how developers can seamlessly call this high-performance LLM.

HuggingHack releases major updates with S3/MinIO storage, Ollama + vLLM dual-engine scheduling, GGUF inspection, and local accounts for enterprise-grade local LLM management.

In-depth hands-on review of GLM 5.2: a 753B-parameter open-source model with a 1M-token context, rivaling Opus 4.8 at about one-tenth the price. Full setup guide for Claude Code and Cursor.

Redis creator antirez built DS4 "Dwarf Star," a pure-C inference engine, using asymmetric quantization to compress DeepSeek V4 Flash from 500GB to 80.8GB for local 128GB unified-memory deployment at 26.7 tokens/sec.

Redis author antirez built the pure-C inference engine DS4 "Dwarf Star," compressing DeepSeek V4 Flash from 500GB to 80.8GB via asymmetric quantization for local deployment on 128GB unified memory at 26.7 tokens/sec.

Agent A1 is a 35B MoE open-source model from Shanghai's Intern Science, activating only 3B params. Hits 95 tok/s on M4 Mac Studio. Supports 256K context, tool calling, and free local deployment via Ollama.
llmfit: One Command to Check Which Loc…
llmfit is an open-source Rust CLI tool that predicts whether your local hardware can run a given LLM — no model download required. Covers hundreds of models and backends like Ollama and llama.cpp.

Benchmarking 4×V100 16G PCIe vs. 2×V100 32G SXM adapter for local LLM inference. Prefill speed, decode speed, power limits, and bandwidth bottlenecks analyzed.

Why is OpenAI pushing its most powerful model to 750 tokens/s? A deep dive into GPU vs. Cerebras chip cost trade-offs, the $10B compute deal, and how speed, intelligence, and token efficiency are reshaping the AI landscape.