Steam Frame
A wearable PC device introduced by Valve that integrates a complete PC computing environment into a head-mounted form factor. It runs a full operating system, targets hardware enthusiast users, and supports extensive customization and open usage.
Timeline (last 90 days)
An ARM-architecture version of SteamOS is now available for download, prepared for the Steam Frame VR device based on the Snapdragon 8 Gen 2 chip.
Steam Frame's product tagline is 'Your Steam library, now on a wearable PC'.
Steam Frame's controllers can function both as VR motion controllers for immersive interaction and as full gamepads for playing traditional non-VR games.
Steam Frame features dual radios and comes bundled with a dedicated adapter to maintain streaming connection stability.
Steam Frame's primary capability is wireless streaming, which wirelessly transmits game footage from a high-performance PC, Steam Deck, or Steam Machine to the headset.
Steam Frame ranked third on Product Hunt for the day with 99 votes, and is categorized under Virtual Reality, Hardware, and Gaming.
Steam Frame, launched by Valve, is a wireless VR headset running SteamOS.
Steam Machine is positioned to re-enter the living room gaming market, while Steam Frame points toward the VR/headset direction.
Valve has released three new hardware products: the Steam Controller, Steam Machine, and Steam Frame.
Valve attributed the price increase of the Steam Frame primarily to price fluctuations in the global RAM and storage markets.
27 more timeline events
All Facts (20)
Steam Frame can both run regular 2D games and VR games locally, and stream both types of games from a PC.
60%UnverifiedSteam Frame's primary capability is wireless streaming, which wirelessly transmits game footage from a high-performance PC, Steam Deck, or Steam Machine to the headset.
50%UnverifiedSteam Frame features dual radios and comes bundled with a dedicated adapter to maintain streaming connection stability.
50%UnverifiedSteam Frame's controllers can function both as VR motion controllers for immersive interaction and as full gamepads for playing traditional non-VR games.
50%UnverifiedSteam Frame's product tagline is 'Your Steam library, now on a wearable PC'.
50%UnverifiedSteam Machine is positioned to re-enter the living room gaming market, while Steam Frame points toward the VR/headset direction.
50%UnverifiedSteam Frame is attempting to move into a lower price range to replicate the path of rapid user expansion that the Meta Quest series achieved through affordable pricing.
50%UnverifiedValve attributed the price increase of the Steam Frame primarily to price fluctuations in the global RAM and storage markets.
50%UnverifiedThe starting price of $1,059 positions Steam Frame in the mid-to-high end of the VR market, above standalone headset products targeting the mass consumer market.
50%UnverifiedValve has deliberately distanced Steam Frame from traditional VR headsets, avoiding the label of "VR headset."
50%UnverifiedSean Hollister believes Steam Frame may be an early glimpse into the future of running games anywhere.
50%UnverifiedThe Verge senior editor Sean Hollister spent three weeks participating in a closed beta test of Steam Frame.
50%UnverifiedEvery Steam Frame will come bundled with a copy of Half-Life: Alyx.
50%UnverifiedSteam Frame adopts an ARM-based hardware solution, differing from traditional PC VR that relies on x86 processors.
50%UnverifiedEvery Steam Frame comes bundled with a copy of Half-Life: Alyx.
50%UnverifiedSteam Frame is positioned in the mid-to-high-end market and does not pursue a low-price, high-volume approach.
50%UnverifiedSteam Frame's high pricing is a deliberate market filtering strategy by Valve, targeting a niche group willing to pay for playability and openness, rather than pursuing high sales volume.
50%UnverifiedAfter nearly three weeks of in-depth testing, the author concluded that Steam Frame is more like a canvas waiting to be developed than an out-of-the-box finished experience.
50%UnverifiedSteam Frame integrates a complete PC computing environment into a head-worn form factor, rather than relying on a closed app store and proprietary operating system.
50%UnverifiedSteam Frame is not suitable for ordinary users who lack a desire to tinker, as its value is highly dependent on the user's own technical interest and spirit of exploration.
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