36 related articles
Product ReviewsIn-depth experience with Hlopix AI Free Canvas: covering one-click game UI generation, automatic sprite sheet slicing, poster and Logo design for a complete game art AI workflow for indie developers.

Google Gemini 3.7 Flash demo: a developer generates a complete 90s sprite-based animated game with a single natural language prompt, showcasing rapid creative iteration by simply swapping words.

Battle City v1.6 AI co-creation update: firepower and armor expanded to level 5, Eagle base auto-fires, overflow reward system ensures every pickup matters. Features scan-to-play and controller support.

A programmer couple built a complete RPG using only a phone-based AI workbench, revealing how foundational knowledge amplifies AI-assisted development.

A detailed guide on replicating the Ortomi desktop emotion robot from scratch, covering display selection, expression systems, ESP32 controllers, and open-source graphics libraries for DIY makers.

A deep dive into Commodore 64 Demoscene techniques including sprite multiplexing, border opening, and raster interrupts—how 8-bit era coders achieved the impossible through cycle-exact programming.
Taiwan's Lost 8-Bit Computers: A Forgo…
During the 8-bit era, Taiwan produced homegrown computers now nearly forgotten. This article traces that little-known history and its impact on Taiwan's tech rise.

Using the Fable porting framework, Command & Conquer: Generals has been natively ported to macOS, iPhone, and iPad. Explores DirectX-to-Metal challenges, touch adaptation, and game preservation.

Ribbie transforms MLB live game data into pixel art arcade-style visuals, offering baseball fans a low-bandwidth, high-fun retro viewing experience.

A detailed walkthrough of building a top-down farm game from scratch using VSCode Cline plugin + DeepSeek AI + Godot engine, covering AI rules, architecture design, code generation, and debugging.

Learn how to build a full-stack World Cup app with OpenAI Codex without writing code, covering multi-session concurrency, MCP voice synthesis, Skill encapsulation, and scheduled task automation.

Three controlled experiments compare pure Prompt, pre-prepared assets, and Godot engine strategies for Vibe Coding an English learning game — revealing dramatic differences in quality and Token cost.

A Bilibili creator used Godot and AI tools to replicate Slay the Spire with zero hand-written code. Full walkthrough of architecture-first AI coding and batch art generation.

A complete tutorial on building a 2D RPG from scratch with Godot 4 and GDScript, covering tilemaps, character controls, enemy AI combat, and scene transitions for beginners.

How to use Cursor AI with Godot engine to build a Survivors-like game from scratch and publish on Steam. Covers Godot selection, Git setup, Cursor toolchain, and AI code generation workflow.

Three top AIs build Mortal Kombat from scratch: Claude Opus, GPT Codex, and Gemini tested across code generation, gameplay control, and Godot engine integration.

In-depth hands-on guide to Unity MCP setup and usage, covering environment config, run_command best practices, Prefab sandbox workflows, and a comparison of Copilot, Claude Code, Codex, and DeepSeek.
TutorialsLearn how to create 3D particle effects in Cocos Creator with zero code — covering twinkling stars, explosions, smoke, converging particles, and sprite sheet animations using the visual editor.
Tech FrontiersGemini 3.2 Pro leaked tests show mediocre results with minor SVG improvements but weak UI. GPT-5.6 enters internal testing while Claude's new preview achieves breakthrough cybersecurity performance.
Product ReviewsReal-world test of Windsurf AI for 2D Super Mario game development: frequent timeouts, poor code quality, nearly an hour with persistent issues. Ranked last among DeepSeek, ChatGPT Codex, and GitHub Copilot.