31 related articles
Running Gemma LLM in Godot with GDScri…
A developer runs the Gemma LLM inside Godot 4 using only GDScript and Vulkan compute shaders — no llama.cpp or external dependencies. A technical breakdown of how it works.

A deep dive into building a GOAP (Goal-Oriented Action Planning) AI system in Godot — moving beyond FSMs and behavior trees to enable autonomous NPC planning. Covers core mechanics, extensions, and real-world test cases.

A detailed walkthrough of building a top-down farm game from scratch using VSCode Cline plugin + DeepSeek AI + Godot engine, covering AI rules, architecture design, code generation, and debugging.

A complete tutorial on building a 2D RPG from scratch with Godot 4 and GDScript, covering tilemaps, character controls, enemy AI combat, and scene transitions for beginners.

How to use Cursor AI with Godot engine to build a Survivors-like game from scratch and publish on Steam. Covers Godot selection, Git setup, Cursor toolchain, and AI code generation workflow.

GDScript is Godot's native scripting language with clean syntax and broad platform support. Learn GDScript basics, Cursor AI setup, and effective AI-assisted game development workflows.

Explore inventory-free game design with mouse-drag interactions. Learn Godot sprite occlusion sorting pitfalls and solutions, plus AI-generated shader tips.
Product ReviewsAn indie developer uses the open-source Godot engine combined with AI image generation to build a farm management game, covering tech choices, AI asset workflows, and practical tips for solo devs.
TutorialsLearn how to integrate Godot MCP with OpenAI Codex to control the game engine via natural language, with a full walkthrough from setup to auto-generating an endless runner scene.
TutorialsA veteran game dev used AI tools (Cursor + Godot + GPT Image 2) to build a complete indie game in 20 days. Full breakdown of tech choices, art generation pitfalls, and lessons learned.
TutorialsBuild a Zelda-style enemy AI system in Godot with AI tools. Covers patrol mechanics, Area2D detection, collision layers, and chase state switching with full prompts.
Industry InsightsExplore why AI naturally favors Godot over Unity: Python-like GDScript boosts code accuracy, plain-text scene files enable direct project manipulation, and zero compilation wait supports rapid iteration.
TutorialsA complete guide to installing and configuring the Godot AI plugin. Use MCP protocol to let Claude and Codex create scenes, run tests, and debug with screenshots — build a 3D platformer in 10 minutes.

A Teochew creator used one sentence to prompt Codex into generating a fully playable beef ball hammering game. Here's how it works — and what it means for professional skills in the AI era.
Small but Beautiful Culinary RPG: Rede…
A small-scale RPG centered on food, using restraint and focus to counter AAA content overload. An in-depth analysis of the culinary RPG design philosophy.

How did a solo developer create what players call the best train simulator ever? An in-depth look at how indie developers outshine big studios in niche genres.

EVE Online's Carbon engine goes open source under Fenris Creations. Explore the engineering legacy behind two decades of single-shard MMO architecture, TiDi, and Stackless Python.

A YouTuber spent 24 hours learning Rust from zero with no AI tools, mastering ownership, borrowing, and a game engine to build a complete Brick Breaker game. Full account of every challenge.
Box3D Open-Source 3D Physics Engine Re…
Erin Catto, creator of Box2D, releases open-source 3D physics engine Box3D, combining Box2D's architecture with Valve Rubikon's commercial-grade tech, featuring cross-platform determinism and SIMD-accelerated contact solving.

Three controlled experiments compare pure Prompt, pre-prepared assets, and Godot engine strategies for Vibe Coding an English learning game — revealing dramatic differences in quality and Token cost.