145 related articles

One developer used AI (Claude/ChatGPT/Gemini) to build a multiplayer web ARPG in a month for a few hundred dollars. 877 users, 12 daily actives — here's the real story.

How does DeepSeek founder Liang Wenfeng's open-source philosophy inspire indie game developers? This article unpacks three core methodologies for long-term thinking in technical creation.

A real case: a creator launched an AI photo generation product in 3 hours with zero code, and got paid the next day. This article breaks down the full loop methodology.

Repaint is a free, open-source, fully offline cross-platform digital painting app built with C/C++, Raylib, and ImGui, featuring 16-bit color, modular brushes, non-destructive layers, and offline Stable Diffusion AI integration.

A Teochew creator used one sentence to prompt Codex into generating a fully playable beef ball hammering game. Here's how it works — and what it means for professional skills in the AI era.

An indie developer built low-poly aerial combat game AFTERBURN using Claude Code, covering flight controls, dogfight AI, weapon systems, and cinematic replay. A real look at AI-assisted game development.

Beat the Couch is a minimalist web game built with Claude that challenges you to outperform a buy-and-hold strategy using real S&P 500 history. 25,000+ plays prove market timers almost always lose to the couch.
One Prompt, 50 Games: An Experiment in…
One developer used a single prompt to run dozens of Fable-5 agents in parallel, generating 50+ playable games in one day. A deep dive into parallel agent orchestration, Claude Code CLI, and the future of AI-driven software production.
NeuralPGN: A Local-First Chess Opening…
NeuralPGN is an open-source chess opening trainer using the FSRS spaced repetition algorithm, built with Tauri for a local-first, privacy-friendly experience.

AI pixel art grids messy and colors inconsistent? Open-source tool pixel snapper fixes AI output via grid detection, pixel snapping, and color quantization — ideal for indie game developers.
AI Co-Design in Practice: How One Week…
A developer redesigned their entire website in one weekend through AI co-design. Explore how AI is evolving from a code tool into a true creative partner — and what it means for indie developers.

An indie dev's real-world breakdown of Hi3D, Hunyuan 3D, and Yovo 3D: which AI 3D tool fits which stage of game development, and why workflow fit matters most.

AI video generation costs ~$1 per 10 seconds. How should iOS developers price their apps? This deep dive covers unit economics, credit-based pricing, and vertical market strategies.
Small but Beautiful Culinary RPG: Rede…
A small-scale RPG centered on food, using restraint and focus to counter AAA content overload. An in-depth analysis of the culinary RPG design philosophy.

3D AI Studio launches Flow, a node-based workflow tool supporting image-to-3D, part splitting, batch export, and a built-in AI Agent for auto-building pipelines from Blender to UE5.

xAI releases Grok 4.5, purpose-built for coding agents. 80 TPS speed, $2/M input tokens, SWE Bench Pro score of 64.7, and 4.2x better token efficiency than Opus 4.8. A deep hands-on review.

How did a solo developer create what players call the best train simulator ever? An in-depth look at how indie developers outshine big studios in niche genres.

Players widely distrust Steam's AI disclosure labels, suspecting developers hide AI usage. We examine the three root causes and how the games industry can rebuild trust.

Microsoft's massive Xbox layoffs deal a heavy blow to Doom developer id Software, cutting over 90 positions with QA hit hardest. An in-depth analysis of the layoff backdrop, causes of the industry winter, and its impact.

Explore the core features and use cases of the free Mermaid Diagram Editor. Supporting flowcharts, sequence diagrams, Gantt charts and more, it follows the 'diagrams as code' philosophy to enable version-controlled technical documentation for developers and architects.